This had to have been one of the more coordinated releases that I’ve noticed through the blogosphere/Twitterverse – it seems just about everyone on the Platform team at Adobe as either blogged or tweeted about Adobe’s announcement today regarding the new ActionScript 3.0 Client Library for the Facebook Platform API … and did so very quickly.
Either this means that a lot of these guys had some spare time today, or that they’re all very excited about the announcement. Facebook is arguably one of the biggest social media sites in the world (in case you’ve just crawled out from under that rock!) and so Facebook officially supporting an ActionScript library in collaboration with Adobe is a pretty big deal.
I’ve tried a few Flash-things in Facebook before and it’s been a little tricky. And while I haven’t cracked open this new Library yet, from all accounts this has made the jump for Flash devs into the world of Facebook apps a whole lot easier. In particular, I see this being a major announcement for the many game studios who are investing heavily into social casual games for Facebook – and many of them are using Flash to do it.
I’ve been in the tail end of a couple of projects recently and have just realised how long it’s been since I last blogged! My Toy Tragic site is also in need of some new content, but that one will have to wait for the time being. Thought I would just link to some recent stuff that’s been in Flash Lite recently and that’s been making its way through the blogosphere …
The Flash Lite Developer Challenge is still open for entries but you don’t have heaps of time left to submit your entry, so if you’re interested in sharing in $100k proze money, you better get crackin’
Pasi has posted a quick sample application for the new Nokia S60 5th Edition devices that run S60 Platform Services with Flash Lite – taking information from the Contacts list and opening a Google Map for that Contact’s address. Nice simple app to take a look at if you’re getting started with Platform Services.
Darren has been at GDC Mobile in San Francisco (following on from Evan’s wedding!) and I’m looking forward to hearing some news from him.
Matt Pollitt, now of ustwo fame, shared some details on their recent exploits on the iPhone AppStore, and the results may suprise you …
I also have some some news to share shortly about a new Flash mobile developer community project I’m going to be working on … stay tuned
Via All About Symbian: Flash Lite 3 has gotten some favorable feedback via a recent upgrade by YouTube to its mobile internet site.
YouTube has finally, finally, done something about their low-grade 176 by 144 pixel mobile video interface. For Flash Lite 3-compatible phones (which means most S60 phones made in the last couple of years, provided firmware is kept recent), videos are now served up from the mobile YouTube interface in Flash format. Once the video starts playing, you tap to bring it up full screen in Flash Lite’s video player. Most significantly, the quality’s miles better than the original QCIF version – 480 by 320 pixels for many videos.
Go to m.youtube.com in S60 Web (on a FL 3 device of course) to try out YouTube Mobile.
Posted 16 Mar 2009 — by Dale Category Adobe, Mobile
Via Mark: Weird nickname for a phone (especially following up names like Prada and Renoir), by the LG KP500 touch screen device is running some cool stuff, including Adobe Mobile Client. Mark explains how this runtime is different from Flash Lite – basically the same reason we needed Flash Lite MMI (may ring some bells for some of you other long-timer Flash mobilists out there).
There’s a tonne of work that goes on between Adobe and OEM partners that the general developer community never sees, and will never get a chance (or really have a need) to play with directly. Many OEMs need custom solutions for particular devices and use cases, and the on-flow effect of this for the wider community is that, as Mark mentions, Adobe learn more about how to solve particular problems and are able to bring new features or enhancements to the main Flash Lite client and subsequent technologies such as Flash Lite Distributable Player.
It’s fairly safe to say that many of use have been affected in one way or another by the current economic downturn. Whether it’s through loss of jobs, slowdown in customer spending or shrinking marketing budgets, or just paying more for a loaf of bread. Well, if you’ve never had the whole situation explained clearly and in basic, easy to understand language, “The Crisis of Credit” animation is for you! A very well produced story of why the world economy is in the toilet
You are currently browsing the Dale Rankine blog archives
for March, 2009.
I'm currently the Team Lead for "Appland" at Vodafone Hutchison Australia, based in Sydney. Views on this blog are my own and not that of my employer. More about me.