Archive for the ‘Adobe’ Category

Nice demo of Flash app on Win,Mac,Lin,Android,iPhone,iPad

Posted 05 Apr 2010 — by Dale
Category Adobe, Development, Mobile, Technology

I’ve been watching the fall out of the initial iPad release over the weekend (was it really a coincidence that Apple decided to release the Jesus-tablet over Easter, bringing a class of devices back from the dead?) and the continuing stream of commentary and demos from my friends at Adobe, showing ported Flash and AIR apps running on various devices, including Apple’s.

There’s been so much said and thrown around regarding Flash’s relevance and performance on devices recently, and it doesn’t look like slowing down any time soon. And while I think most of it has been rethoric and chest-puffing, there’s some stuff starting to filter out that is beginning to put some coherent thoughts together rergarding Flash running across multiple devices using a single runtime (Flash Player 10.1)

One such piece is a video that Adobe AIR guy Christian Cantrell released (almost immediately) after the iPad launched . It demonstrates a single Flash app (a classic Reversi game) running on various devices from a common code-base (however using a short 20-line wrapper “app” to set some device paramters and load in the common game code). The devices included Windows, Mac, Linux desktops, the web browser, Motorola Droid (Android phone),  iPhone/iPod Touch and the iPad.  Watch it here:

From where I sit, despite what anyone thinks about Flash at the moment, that’s pretty cool. As I’ve written before though, I think you need to temper the technical brilliance of this with the need to create the best user experience for your application, and I don’t see that as working out to deliver 100% of your app the same across every device. The biggest winner out of this would have to be games – and games that don’t require much in the way of user input changes between devices. Apart from that, other application types are likely to require more definition on each screen it runs on, and more importantly perhaps, greater consideration for the computing power of each device.

But with that in mind, it’s fun to watch the ante being raised in this ongoing battle for the hearts, minds, and wallets of developers and content publishers!

WIRED Magazine tablet version inside Adobe AIR

Posted 17 Feb 2010 — by Dale
Category Adobe, Technology

To me, this is something to really get excited about – not just because of what the Flash Platform is going to bring to tablet devices, but because of what the future of media publishing looks like. I would read more of a magazine and engage more with advertising content if I could get it like this.

(PS Is anyone else having issues with the video starting to play or is it just me? If you experience problems (I’m in Firefox), then I also got the video to work on the XD Blog)

New Adobe DevNet resources and thoughts on “write-once”

Posted 17 Feb 2010 — by Dale
Category Adobe, Mobile, Technology

There’s been a flurry of activity on the Adobe Developer Connection site recently due to this being the silly season for corporate announcements around mobile. Take a look at these articles and whitepapers to understand where the Flash Platform has moved to and how you will need to evolve as a Flash developer to make the most of this brave new(ish) world.

Thibault Imbert from Adobe has also authored a substantial document titled “Optimizing Mobile Content for the Adobe Flash Platform” which you can download as PDF here.

It’s great to see more and more resources being developed to assist Flash developers and designers make the jump to producing work for the small screen, but I’m mindful of the common misnomer that continues to be spoken about when looking at a “write-once, deploy-everywhere” approach to Flash development. Particularly now that Adobe AIR has been announced for devices, and the reality of a technical solution for dropping a single AIR file onto multiple devices, it’s vitally important to take a step back and remember that the user experiences for these multiple devices are very different. Read More

Adobe Community Professional for 2010

Posted 19 Jan 2010 — by Dale
Category Adobe

For the past 3 years or so I’ve been a member of the Adobe Community Expert program, which has been an excellent program designed to engage community leaders known for various Adobe technologies and platforms and provide ways for those people to reach the broader developer community. A big thanks to the Adobe team for including me again for another year, and this time under the newly re-branded banner of Adobe Community Professional.

I’m looking forward to a slight change of approach to the Adobe ecosystem this year with my new role at Vodafone Hutchison, and certainly as FP10.1 and a slew of new devices hit the market.

New Training Video – Looking to the Future: Flash Player 10.1

Posted 16 Dec 2009 — by Dale
Category Adobe, Mobile, Training

A new video (and the last in this series!) has been added to the “Developing with Flash Lite” series – “Looking to the Future: Flash Player 10.1“.

In this final episode of the Developing with Flash Lite series, we take a look at the main points surrounding the next stage of the Flash mobile platform – Flash Player 10.1. Find out what it all means for Flash developers creating rich mobile applications from 2010 and beyond.

I say this in the video, but wanted to also call it out here – a special thanks goes to Alan Tam and Mark Doherty at Adobe for their help in putting this video series together. It’s been a lot of fun and I’ve had some great feedback from the community to say that it’s been worthwhile, which of course the main reason for doing it! Thanks everyone for watching, and maybe we’ll throw together some more videos in 2010.