Posts Tagged ‘Adobe’

Nice demo of Flash app on Win,Mac,Lin,Android,iPhone,iPad

Posted 05 Apr 2010 — by Dale
Category Adobe, Development, Mobile, Technology

I’ve been watching the fall out of the initial iPad release over the weekend (was it really a coincidence that Apple decided to release the Jesus-tablet over Easter, bringing a class of devices back from the dead?) and the continuing stream of commentary and demos from my friends at Adobe, showing ported Flash and AIR apps running on various devices, including Apple’s.

There’s been so much said and thrown around regarding Flash’s relevance and performance on devices recently, and it doesn’t look like slowing down any time soon. And while I think most of it has been rethoric and chest-puffing, there’s some stuff starting to filter out that is beginning to put some coherent thoughts together rergarding Flash running across multiple devices using a single runtime (Flash Player 10.1)

One such piece is a video that Adobe AIR guy Christian Cantrell released (almost immediately) after the iPad launched . It demonstrates a single Flash app (a classic Reversi game) running on various devices from a common code-base (however using a short 20-line wrapper “app” to set some device paramters and load in the common game code). The devices included Windows, Mac, Linux desktops, the web browser, Motorola Droid (Android phone),  iPhone/iPod Touch and the iPad.  Watch it here:

From where I sit, despite what anyone thinks about Flash at the moment, that’s pretty cool. As I’ve written before though, I think you need to temper the technical brilliance of this with the need to create the best user experience for your application, and I don’t see that as working out to deliver 100% of your app the same across every device. The biggest winner out of this would have to be games – and games that don’t require much in the way of user input changes between devices. Apart from that, other application types are likely to require more definition on each screen it runs on, and more importantly perhaps, greater consideration for the computing power of each device.

But with that in mind, it’s fun to watch the ante being raised in this ongoing battle for the hearts, minds, and wallets of developers and content publishers!

Adobe Community Professional for 2010

Posted 19 Jan 2010 — by Dale
Category Adobe

For the past 3 years or so I’ve been a member of the Adobe Community Expert program, which has been an excellent program designed to engage community leaders known for various Adobe technologies and platforms and provide ways for those people to reach the broader developer community. A big thanks to the Adobe team for including me again for another year, and this time under the newly re-branded banner of Adobe Community Professional.

I’m looking forward to a slight change of approach to the Adobe ecosystem this year with my new role at Vodafone Hutchison, and certainly as FP10.1 and a slew of new devices hit the market.

New Training Video – Looking to the Future: Flash Player 10.1

Posted 16 Dec 2009 — by Dale
Category Adobe, Mobile, Training

A new video (and the last in this series!) has been added to the “Developing with Flash Lite” series – “Looking to the Future: Flash Player 10.1“.

In this final episode of the Developing with Flash Lite series, we take a look at the main points surrounding the next stage of the Flash mobile platform – Flash Player 10.1. Find out what it all means for Flash developers creating rich mobile applications from 2010 and beyond.

I say this in the video, but wanted to also call it out here – a special thanks goes to Alan Tam and Mark Doherty at Adobe for their help in putting this video series together. It’s been a lot of fun and I’ve had some great feedback from the community to say that it’s been worthwhile, which of course the main reason for doing it! Thanks everyone for watching, and maybe we’ll throw together some more videos in 2010.

New Training Video – Device Central CS5 Sneak Peek

Posted 11 Dec 2009 — by Dale
Category Adobe, Mobile, Training

A new video has been added to the “Developing with Flash Lite” series – “Device Central CS5 Sneak Peek“.

Device Central is going through some significant changes and improvements to cater for a Flash Platform that is maturing and growing across multiple screens. In this episode, we take a look at an early pre-release version of Device Central CS5 and some of the new features particularly around Device Profiles.

I’m hoping to bring some more video tutorials on Device Central CS5 in the new year, as it progresses through the beta phase. I also have one more video to deliver in this current Flash Lite series, so stay tuned!

New Training Video – Accessing the Camera using Nokia API Bridge

Posted 03 Dec 2009 — by Dale
Category Development, Mobile, Training

A new video has been added to the “Developing with Flash Lite” series – “Accessing the Camera using Nokia API Bridge“.

Nokia have begun to open up the API Bridge used by WRT widgets to Flash Lite developers, giving them native ActionScript classes to access hardware APIs for the camera, sound recording, and file upload. In this episode we dive into a demo of how to access the camera using ActionScript and Nokia’s API Bridge.

Download the demo files from here and the API Bridge class files and documentation here.